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USC Games Expo Showcases New Indie Titles as Launchpad for Game Creators

For a decade, the USC Games Expo has been a quiet but powerful launchpad for new indie game developers. The event, held at the University of Southern California's School of Cinematic Arts, has helped launch careers behind critically acclaimed games like Journey, What Remains of Edith Finch, and Threes!. These games changed how people think about interactive storytelling, and their creators once walked the same halls as today's students.

This year's expo featured several new games, including 'Aftertaste,' 'Sisyphus’s Worst Day (Again),' and 'Unrealtor.' These projects are part of a new wave of indie games that aim to push creative boundaries. Over the years, the expo has grown into a premier showcase for emerging talent, giving students and recent graduates a chance to present their work to industry professionals and the public.

The expo highlights the strong game development program at USC, which focuses on both art and technology. Many alumni have gone on to found successful studios or work at major game companies. The event provides a platform for new ideas and unique gameplay experiences, helping shape the next generation of game creators.

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